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  ; Five possible movie states
  (define states
    (list 'terrible 'bad 'ok 'good 'amazing))
  
  ; Listener believes the movie is amazing, but plausibly good as well
  (define (state-prior) 
    (multinomial states '(0.01 0.05 0.1 0.3 0.5)))
  
  ; Probability of positive valence given each movie state
  (define (valence-prior state)
    (if (flip (second (assoc state
                             (list (list 'terrible 0.01)
                                   (list 'bad 0.2)
                                   (list 'ok 0.5)
                                   (list 'good 0.8)
                                   (list 'amazing 0.99)))))
       'pos
       'neg))
  
  ; Probability of high arousal given each movie state
  (define (arousal-prior state)
    (if (flip (second (assoc state
                             (list (list 'terrible 0.9)
                                   (list 'bad 0.5)
                                   (list 'ok 0.1)
                                   (list 'good 0.5)
                                   (list 'amazing 0.9)))))
        'high
        'low
        ))
  
  ; Probability of the speaker having each communicative goal
  (define (goal-prior)
    (multinomial (list 'g-state 'g-valence 'g-arousal) '(0.1 0.1 0.1)))
  
  ; Speaker's goal is satisfied if the goal dimension is communicated to listener
  (define (goal-satisfied? goal listener-interp speaker-world)
    (case goal
      (('g-state) (equal? (first listener-interp) (first speaker-world)))
      (('g-valence) (equal? (second listener-interp) (second speaker-world)))
      (('g-arousal) (equal? (third listener-interp) (third speaker-world)))
          ))
  
  ; List of utterances the speaker can say
  (define utterances states)
  
  ; Cost of each utterance is the same
  (define (utterance-prior) (uniform-draw utterances))
  
  ; Given the utterance, tone, and whether S1 has the same priors,
  ; L1 reasons about S1's communicative goal
  ; and infers S1's state, valence, and arousal
  ; such that S1 would choose the utterance. L1 does not care about tone.
  (define L1
    (mem
     (lambda (utterance)
       (enumeration-query
        (define state (state-prior))
        (define valence (valence-prior state))
        (define arousal (arousal-prior state))
        (define goal (goal-prior))
        (list state)
        ;(list state valence arousal)
        (equal? utterance (apply multinomial (S1 state valence arousal goal)))
        ))))
  
  ; Given state, valence, arousal, goal, and whether prior is shared,
  ; S1 chooses utterance such that goal dimension is communicated to literal listener
  (define S1
    (mem
     (lambda (state valence arousal goal)
       (enumeration-query
        (define utterance (utterance-prior))
        (define lit-interp (apply multinomial (L0 utterance)))
        utterance
            (goal-satisfied? goal lit-interp (list state valence arousal))))))
  
  ; Given utterance and whether prior is shared,
  ; L0 interprets utterance literally and produces speaker's valence and arousal
  ; given utterance is literal
  (define L0
    (mem
     (lambda (utterance)
       (enumeration-query
        (define state (state-prior))
        (define valence (valence-prior state))
        (define arousal (arousal-prior state))
        (list state valence arousal)
        (literal-interpretation utterance state)))))
  
  ;; Literal interpretation "meaning" function, just check if uttered number reflects price state
  (define (literal-interpretation utterance state)
    (equal? utterance state))
  
  
   (barplot (L1 'terrible) "terrible")
   (barplot (L1 'bad) "bad")
   (barplot (L1 'ok) "ok")
   (barplot (L1 'good) "good")
   (barplot (L1 'amazing) "amazing")